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Updated: 7 hours 23 min ago

Ridder Clan Mod - The reawakening

Sun, 07/23/2017 - 1:36pm

After putting the mod on hold months ago, NewErr announces that the mod is again active and that work has been resumed on it.

Beautiful Doom 6.2.1

Sun, 07/23/2017 - 1:34pm

It's been just over a week since 6.2.0 and yet 6.2.1 is out with a lot of new features and bugfixes.

WarFront 2.1 Patch

Sun, 07/23/2017 - 1:32pm

This is a major patch for the WarFront mod, that addresses many of the issues found since last week's release.

Victoria era Development blog 1

Sun, 07/23/2017 - 1:28pm

Just a report about what we are doing. Well, to begin this report. I think I have to remind yo what you can learn from this report: 1.What knowledge we have for modeling and modding. 2.How many projects we have now. 3.Which one is the WIP project. 4.Our team members modding experience.

Journey's End Dev Log #2 - Cameras

Sun, 07/23/2017 - 1:22pm

In this Dev Log we discuss the improvements to our cameras, AI, and lighting.

1 Week and 100% Funded on Kickstarter!

Sun, 07/23/2017 - 12:45pm

Only one week and we're already 100% funded on Kickstarter! Plus we have a new demo for all of you to try!

New trailer (Cinematic Cutscene)

Sun, 07/23/2017 - 12:44pm

During the last few months, we were working hard on our new trailer wich means new cutscene, soundesign and music.

New information

Sun, 07/23/2017 - 12:04pm

Due to many accusations of plagiarism and robbery, the mod has been made again from scratch, which is a loss of a year and a half of work.

Monoroll Update #2

Sun, 07/23/2017 - 11:44am

Progress is going pretty smoothly! So here's an update on whats being done, whats already done, and what will be done!

Progress Update #4

Sun, 07/23/2017 - 10:47am

As promised the second weekly devlog of the summer. This week was all about fixing our combat system.

Summer Update 2017: Closed Alpha!

Sat, 07/22/2017 - 2:33pm

In depth update about the last 6 months of development, new features, and hitting our alpha milestone!

Current State of the Mod

Sat, 07/22/2017 - 2:22pm

To long, didnt read: 2 New Warships Alpha Weapons

Frontline Chaos - July 2017 Update

Sat, 07/22/2017 - 2:11pm

In this month's update, a showcase of the structures Revenant commanders can use to keep the bad guys out of their base.

07/22/2017 - Random Article Statements

Sat, 07/22/2017 - 1:55pm

Contains information on the packs/release information coming up.

Mod Tool Preview: GC Editor

Sat, 07/22/2017 - 1:44pm

Corey is back once again on his channel previewing an upcoming release from the team.

Indie Game ‘Alaska’ Launches Kickstarter With Demo

Sat, 07/22/2017 - 1:32pm

With an Avalanche of new details, photos and videos.

Kickstarter Update #2, New Screenshots!

Sat, 07/22/2017 - 11:21am

New images posted of Skyfear progress. Back us on Kickstarter!

Study 360 panorama

Sat, 07/22/2017 - 9:24am

Panorama shot of the Study from the teaser trailer.

2017.07.22 Boss 101 Steam Achievements

Sat, 07/22/2017 - 5:26am

So you know we have spoken about the various in-game alerts for things like minor quests and story related activities. Well, a few of these dovetail into the main game achievements you can get. We have a list below of all the main achievements as well as the name of the achievement.

Anti-Cast - Sensing Mode and new screenshot

Sat, 07/22/2017 - 4:54am

New passive ability that allows players to see enemies through the walls.